1 - Introduction
1.1 Why Have Code Conventions
Code conventions are important to programmers for a number of reasons:
For the conventions to work, every person writing software must conform to the code conventions. Everyone.
2 - File Names
This section lists commonly used file suffixes and names.
2.1 File Suffixes
Java Software uses the following file suffixes:
File Type |
Suffix |
---|---|
Java source |
.java
|
Java bytecode |
.class
|
2.2 Common File Names
Frequently used file names include:
File Name |
Use |
---|---|
GNUmakefile
|
The preferred name for makefiles. We use gnumake to build our software.
|
README
| The preferred name for the file that summarizes the contents of a particular directory. |
3 - File Organization
A file consists of sections that should be separated by blank lines and an optional comment identifying each section.
Files longer than 2000 lines are cumbersome and should be avoided.
For an example of a Java program properly formatted, see "Java Source File Example" on page 19.
3.1 Java Source Files
Each Java source file contains a single public class or interface. When private classes and interfaces are associated with a public class, you can put them in the same source file as the public class. The public class should be the first class or interface in the file.
Java source files have the following ordering:
- Beginning comments (see "Beginning Comments" on page 4)
- Package and Import statements
- Class and interface declarations (see "Class and Interface Declarations" on page 4)
3.1.1 Beginning Comments
All source files should begin with a c-style comment that lists the class name, version information, date, and copyright notice:
/* * Classname * * Version information * * Date * * Copyright notice */
3.1.2 Package and Import Statements
The first non-comment line of most Java source files is a package
statement. After that, import
statements can follow. For example:
Note: The first component of a unique package name is always written in all-lowercase ASCII letters and should be one of the top-level domain names, currently com, edu, gov, mil, net, org, or one of the English two-letter codes identifying countries as specified in ISO Standard 3166, 1981.package java.awt; import java.awt.peer.CanvasPeer;
3.1.3 Class and Interface Declarations
The following table describes the parts of a class or interface declaration, in the order that they should appear. See "Java Source File Example" on page 19 for an example that includes comments.
|
Part of Class/Interface Declaration |
Notes |
---|---|---|
1 |
Class/interface documentation comment (/**...*/ )
| See "Documentation Comments" on page 9 for information on what should be in this comment. |
2 |
class or interface statement
| |
3 |
Class/interface implementation comment (/*...*/ ), if necessary
| This comment should contain any class-wide or interface-wide information that wasn't appropriate for the class/interface documentation comment. |
4 |
Class (static ) variables
|
First the public class variables, then the protected , then package level (no access modifier), and then the private .
|
5 | Instance variables |
First public , then protected , then package level (no access modifier), and then private .
|
6 | Constructors | |
7 | Methods | These methods should be grouped by functionality rather than by scope or accessibility. For example, a private class method can be in between two public instance methods. The goal is to make reading and understanding the code easier. |
4 - Indentation
Four spaces should be used as the unit of indentation. The exact construction of the indentation (spaces vs. tabs) is unspecified. Tabs must be set exactly every 8 spaces (not 4).
4.1 Line Length
Avoid lines longer than 80 characters, since they're not handled well by many terminals and tools.
Note: Examples for use in documentation should have a shorter line length-generally no more than 70 characters.
4.2 Wrapping Lines
When an expression will not fit on a single line, break it according to these general principles:
- Break after a comma.
- Break before an operator.
- Prefer higher-level breaks to lower-level breaks.
- Align the new line with the beginning of the expression at the same level on the previous line.
- If the above rules lead to confusing code or to code that's squished up against the right margin, just indent 8 spaces instead.
Here are some examples of breaking method calls:
someMethod(longExpression1, longExpression2, longExpression3, longExpression4, longExpression5); var = someMethod1(longExpression1, someMethod2(longExpression2, longExpression3));
Following are two examples of breaking an arithmetic expression. The first is preferred, since the break occurs outside the parenthesized expression, which is at a higher level.
longName1 = longName2 * (longName3 + longName4 - longName5) + 4 * longname6; // PREFER longName1 = longName2 * (longName3 + longName4 - longName5) + 4 * longname6; // AVOID
Following are two examples of indenting method declarations. The first is the conventional case. The second would shift the second and third lines to the far right if it used conventional indentation, so instead it indents only 8 spaces.
Line wrapping for//CONVENTIONAL INDENTATION someMethod(int anArg, Object anotherArg, String yetAnotherArg, Object andStillAnother) { ... } //INDENT 8 SPACES TO AVOID VERY DEEP INDENTS private static synchronized horkingLongMethodName(int anArg, Object anotherArg, String yetAnotherArg, Object andStillAnother) { ... }
if
statements should generally use the 8-space rule, since conventional (4 space) indentation makes seeing the body difficult. For example:
Here are three acceptable ways to format ternary expressions://DON'T USE THIS INDENTATION if ((condition1 && condition2) || (condition3 && condition4) ||!(condition5 && condition6)) { //BAD WRAPS doSomethingAboutIt(); //MAKE THIS LINE EASY TO MISS } //USE THIS INDENTATION INSTEAD if ((condition1 && condition2) || (condition3 && condition4) ||!(condition5 && condition6)) { doSomethingAboutIt(); } //OR USE THIS if ((condition1 && condition2) || (condition3 && condition4) ||!(condition5 && condition6)) { doSomethingAboutIt(); }
alpha = (aLongBooleanExpression) ? beta : gamma; alpha = (aLongBooleanExpression) ? beta : gamma; alpha = (aLongBooleanExpression) ? beta : gamma;
5 - Comments
Java programs can have two kinds of comments: implementation comments and documentation comments. Implementation comments are those found in C++, which are delimited by /*...*/, and //. Documentation comments (known as "doc comments") are Java-only, and are delimited by /**...*/. Doc comments can be extracted to HTML files using the javadoc tool.
Implementation comments are mean for commenting out code or for comments about the particular implementation. Doc comments are meant to describe the specification of the code, from an implementation-free perspective. to be read by developers who might not necessarily have the source code at hand.
Comments should be used to give overviews of code and provide additional information that is not readily available in the code itself. Comments should contain only information that is relevant to reading and understanding the program. For example, information about how the corresponding package is built or in what directory it resides should not be included as a comment.
Discussion of nontrivial or nonobvious design decisions is appropriate, but avoid duplicating information that is present in (and clear from) the code. It is too easy for redundant comments to get out of date. In general, avoid any comments that are likely to get out of date as the code evolves.
Note:The frequency of comments sometimes reflects poor quality of code. When you feel compelled to add a comment, consider rewriting the code to make it clearer.
Comments should not be enclosed in large boxes drawn with asterisks or other characters.
Comments should never include special characters such as form-feed and backspace.
5.1 Implementation Comment Formats
Programs can have four styles of implementation comments: block, single-line, trailing, and end-of-line.
5.1.1 Block Comments
Block comments are used to provide descriptions of files, methods, data structures and algorithms. Block comments may be used at the beginning of each file and before each method. They can also be used in other places, such as within methods. Block comments inside a function or method should be indented to the same level as the code they describe.
A block comment should be preceded by a blank line to set it apart from the rest of the code.
Block comments can start with/* * Here is a block comment. */
/*-
, which is recognized by indent(1) as the beginning of a block comment that should not be reformatted. Example:
Note: If you don't use indent(1), you don't have to use/*- * Here is a block comment with some very special * formatting that I want indent(1) to ignore. * * one * two * three */
/*-
in your code or make any other concessions to the possibility that someone else might run indent(1) on your code.
See also "Documentation Comments" on page 9.
5.1.2 Single-Line Comments
Short comments can appear on a single line indented to the level of the code that follows. If a comment can't be written in a single line, it should follow the block comment format (see section 5.1.1). A single-line comment should be preceded by a blank line. Here's an example of a single-line comment in Java code (also see "Documentation Comments" on page 9):
if (condition) { /* Handle the condition. */ ... }
5.1.3 Trailing Comments
Very short comments can appear on the same line as the code they describe, but should be shifted far enough to separate them from the statements. If more than one short comment appears in a chunk of code, they should all be indented to the same tab setting.
Here's an example of a trailing comment in Java code:
if (a == 2) { return TRUE; /* special case */ } else { return isPrime(a); /* works only for odd a */ }
5.1.4 End-Of-Line Comments
The //
comment delimiter can comment out a complete line or only a partial line. It shouldn't be used on consecutive multiple lines for text comments; however, it can be used in consecutive multiple lines for commenting out sections of code. Examples of all three styles follow:
if (foo > 1) { // Do a double-flip. ... } else { return false; // Explain why here. } //if (bar > 1) { // // // Do a triple-flip. // ... //} //else { // return false; //}
5.2 Documentation Comments
Note: See "Java Source File Example" on page 19 for examples of the comment formats described here.
For further details, see "How to Write Doc Comments for Javadoc" which includes information on the doc comment tags (@return, @param, @see):
http://java.sun.com/products/jdk/javadoc/writingdoccomments.html
For further details about doc comments and javadoc, see the javadoc home page at:
http://java.sun.com/products/jdk/javadoc/
Doc comments describe Java classes, interfaces, constructors, methods, and fields. Each doc comment is set inside the comment delimiters /**...*/
, with one comment per class, interface, or member. This comment should appear just before the declaration:
/** * The Example class provides ... */ public class Example { ...
Notice that top-level classes and interfaces are not indented, while their members are. The first line of doc comment (/**) for classes and interfaces is not indented; subsequent doc comment lines each have 1 space of indentation (to vertically align the asterisks). Members, including constructors, have 4 spaces for the first doc comment line and 5 spaces thereafter.
If you need to give information about a class, interface, variable, or method that isn't appropriate for documentation, use an implementation block comment (see section 5.1.1) or single-line (see section 5.1.2) comment immediately after the declaration. For example, details about the implementation of a class should go in in such an implementation block comment following the class statement, not in the class doc comment.
Doc comments should not be positioned inside a method or constructor definition block, because Java associates documentation comments with the first declaration after the comment.
6 - Declarations
6.1 Number Per Line
One declaration per line is recommended since it encourages commenting. In other words,
int level; // indentation level int size; // size of table
int level, size;
Do not put different types on the same line. Example:
int foo, fooarray[]; //WRONG!
Note: The examples above use one space between the type and the identifier. Another acceptable alternative is to use tabs, e.g.:
int level; // indentation level int size; // size of table Object currentEntry; // currently selected table entry
6.2 Initialization
Try to initialize local variables where they're declared. The only reason not to initialize a variable where it's declared is if the initial value depends on some computation occurring first.
6.3 Placement
Put declarations only at the beginning of blocks. (A block is any code surrounded by curly braces "{" and "}".) Don't wait to declare variables until their first use; it can confuse the unwary programmer and hamper code portability within the scope.
void myMethod() { int int1 = 0; // beginning of method block if (condition) { int int2 = 0; // beginning of "if" block ... } }
The one exception to the rule is indexes of for
loops, which in Java can be declared in the for
statement:
for (int i = 0; i < maxLoops; i++) { ... }
Avoid local declarations that hide declarations at higher levels. For example, do not declare the same variable name in an inner block:
int count; ... myMethod() { if (condition) { int count = 0; // AVOID! ... } ... }
6.4 Class and Interface Declarations
When coding Java classes and interfaces, the following formatting rules should be followed:
- No space between a method name and the parenthesis "(" starting its parameter list
- Open brace "{" appears at the end of the same line as the declaration statement
- Closing brace "}" starts a line by itself indented to match its corresponding opening statement, except when it is a null statement the "}" should appear immediately after the "{"
class Sample extends Object { int ivar1; int ivar2; Sample(int i, int j) { ivar1 = i; ivar2 = j; } int emptyMethod() {} ... }
7 - Statements
7.1 Simple Statements
Each line should contain at most one statement. Example:
argv++; // Correct argc--; // Correct argv++; argc--; // AVOID!
7.2 Compound Statements
Compound statements are statements that contain lists of statements enclosed in braces "{ statements }
". See the following sections for examples.
- The enclosed statements should be indented one more level than the compound statement.
- The opening brace should be at the end of the line that begins the compound statement; the closing brace should begin a line and be indented to the beginning of the compound statement.
- Braces are used around all statements, even single statements, when they are part of a control structure, such as a
if-else
orfor
statement. This makes it easier to add statements without accidentally introducing bugs due to forgetting to add braces.
7.3 return Statements
A return
statement with a value should not use parentheses unless they make the return value more obvious in some way. Example:
return; return myDisk.size(); return (size ? size : defaultSize);
7.4 if, if-else, if else-if else Statements
The if-else
class of statements should have the following form:
if (condition) { statements; } if (condition) { statements; } else { statements; } if (condition) { statements; } else if (condition) { statements; } else{ statements; }
Note: if
statements always use braces {}. Avoid the following error-prone form:
if (condition) //AVOID! THIS OMITS THE BRACES {}! statement;
7.5 for Statements
A for
statement should have the following form:
for (initialization; condition; update) { statements; }
An empty for
statement (one in which all the work is done in the initialization, condition, and update clauses) should have the following form:
for (initialization; condition; update);
When using the comma operator in the initialization or update clause of a for
statement, avoid the complexity of using more than three variables. If needed, use separate statements before the for
loop (for the initialization clause) or at the end of the loop (for the update clause).
7.6 while Statements
A while
statement should have the following form:
while (condition) { statements; }
An empty while
statement should have the following form:
while (condition);
7.7 do-while Statements
A do-while
statement should have the following form:
do { statements; } while (condition);
7.8 switch Statements
A switch
statement should have the following form:
switch (condition) { case ABC: statements; /* falls through */ case DEF: statements; break; case XYZ: statements; break; default: statements; break; }
Every time a case falls through (doesn't include a break
statement), add a comment where the break
statement would normally be. This is shown in the preceding code example with the /* falls through */
comment.
Every switch
statement should include a default case. The break
in the default case is redundant, but it prevents a fall-through error if later another case
is added.
7.9 try-catch Statements
A try-catch
statement should have the following format:
try { statements; } catch (ExceptionClass e) { statements; }
A try-catch
statement may also be followed by finally
, which executes regardless of whether or not the try
block has completed successfully.
try { statements; } catch (ExceptionClass e) { statements; } finally { statements; }
8 - White Space
8.1 Blank Lines
Blank lines improve readability by setting off sections of code that are logically related.
Two blank lines should always be used in the following circumstances:
One blank line should always be used in the following circumstances:
- Between methods
- Between the local variables in a method and its first statement
- Before a block (see section 5.1.1) or single-line (see section 5.1.2) comment
- Between logical sections inside a method to improve readability
8.2 Blank Spaces
Blank spaces should be used in the following circumstances:
while (true) { ... }
Note that a blank space should not be used between a method name and its opening parenthesis. This helps to distinguish keywords from method calls.
- A blank space should appear after commas in argument lists.
- All binary operators except
.
should be separated from their operands by spaces. Blank spaces should never separate unary operators such as unary minus, increment ("++"), and decrement ("--") from their operands. Example:
a += c + d; a = (a + b) / (c * d); while (d++ = s++) { n++; } printSize("size is " + foo + "\n");
for (expr1; expr2; expr3)
myMethod((byte) aNum, (Object) x); myMethod((int) (cp + 5), ((int) (i + 3)) + 1);
9 - Naming Conventions
Naming conventions make programs more understandable by making them easier to read. They can also give information about the function of the identifier-for example, whether it's a constant, package, or class-which can be helpful in understanding the code.
10 - Programming Practices
10.1 Providing Access to Instance and Class Variables
Don't make any instance or class variable public without good reason. Often, instance variables don't need to be explicitly set or gotten-often that happens as a side effect of method calls.
One example of appropriate public instance variables is the case where the class is essentially a data structure, with no behavior. In other words, if you would have used a struct
instead of a class (if Java supported struct)
, then it's appropriate to make the class's instance variables public.
10.2 Referring to Class Variables and Methods
Avoid using an object to access a class (static) variable or method. Use a class name instead. For example:
classMethod(); //OK AClass.classMethod(); //OK anObject.classMethod(); //AVOID!
10.3 Constants
Numerical constants (literals) should not be coded directly, except for -1, 0, and 1, which can appear in a for
loop as counter values.
10.4 Variable Assignments
Avoid assigning several variables to the same value in a single statement. It is hard to read. Example:
fooBar.fChar = barFoo.lchar = 'c'; // AVOID!
Do not use the assignment operator in a place where it can be easily confused with the equality operator. Example:
if (c++ = d++) { // AVOID! (Java disallows) ... }
if ((c++ = d++) != 0) { ... }
Do not use embedded assignments in an attempt to improve run-time performance. This is the job of the compiler. Example:
d = (a = b + c) + r; // AVOID!
a = b + c; d = a + r;
10.5 Miscellaneous Practices
10.5.1 Parentheses
It is generally a good idea to use parentheses liberally in expressions involving mixed operators to avoid operator precedence problems. Even if the operator precedence seems clear to you, it might not be to others-you shouldn't assume that other programmers know precedence as well as you do.
if (a == b && c == d) // AVOID! if ((a == b) && (c == d)) // RIGHT
10.5.2 Returning Values
Try to make the structure of your program match the intent. Example:
if (booleanExpression) { return true; } else { return false; }
return booleanExpression;
if (condition) { return x; } return y;
return (condition ? x : y);
10.5.3 Expressions before `?' in the Conditional Operator
If an expression containing a binary operator appears before the ?
in the ternary ?:
operator, it should be parenthesized. Example:
(x >= 0) ? x : -x;
10.5.4 Special Comments
Use XXX
in a comment to flag something that is bogus but works. Use FIXME
to flag something that is bogus and broken.